Character Lineage

Most ancestries have lineages- tight-knit groups like clans, tribes, and bloodlines that share a common ancestry. Lineages are sometimes referred to as “sub-races.” 

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Haven Elf

Of Noble Soul & Common Birth

Called a “common elf” or “low elf” by your high elven cousins, you are descended from one of the havens that dot the periphery of the ancient elven homelands.

 

Haven Elves grow up far from the centers of elven courtly politics. While they maintain the religious and cultural traditions of their people, they have also adopted certain mannerism and customs from the peoples with whom they trade and live. This closeness to other communities makes haven elves consummate merchants and traders, and among their kind they are considered the least aloof.

Haven elves tend to have a variety of appearances, belying a rich mixture of other elven legacies in their blood. From rich and ruddy skin with deep earthen tones to snow-like alabaster tinted with glowing tan, the “common” elves display a great range in diversity. Their hair can be as varied as their skin tones, but the most common shades are black (often with bluish tint) brown, and white (often with subtle shading at the tips or roots). Haven elf eyes tend toward brown, green, and rarely gold. You may have any mixture of features from other elven lineages.

As a Haven Elf, you gain the following traits in addition to those common to all elves:

 

Feat. You gain one feat of your choice. 

Lonebriar Halfling

Nomads, Recluses, and Bringers of Tidings

Most halflings value comfort and community, but the Lonebriars are known far and wide as a nomadic tribe among the small folk. The Longbriars travel far and wide, and rarely set down permanent roots. 

 

While other halfling lineages are known to sometimes take to the open road, the Lonebriars have been doing so for a very long time – long enough that they have often intermingled with peoples of other ancestries. They are often taller than other halflings, although they possess the full gamut of halfing characteristics, and their appearances can vary as much as any halfling lineage.

When travelling through halfling lands, Lonebriars have a tradition of staying for a brief time if their business permits, but usually no longer than a week. During this time, Lonebriars will share news and deliverer messages and tidings from other halfling settlements, sometimes even moving goods from one town to the next. They will also collect new letters, well-wishes, and goods to bring to the next town on their stop.  For this reason, Lonebriars are more likely to keep written records, and this lineage is a source of a great deal of rare halfling literature.

As a Lonebriar, you have the following features:

 

Feat. You gain one feat of your choice.

Sundered

Dwarf

Reclaimers of Tradition, Born in Diaspora

A proud people with no kingdom, sundered dwarves were long ago driven out of their ancestral kingdoms to wander the world as vagabonds, settling only in lands belonging to others.

 

The histories speak of a war which saw the mountain kingdoms of this tribe toppled and their leaders dethroned, their people scattered and, in some cases forced into servitude. Ages have past since this conflict, and with animosities long since cooled, the Sundered Dwarves have begun reclaiming their ghost-filled halls and ancestral caverns. 

Sundered Dwarves tend to have craggy features, dark and thick hair, and complexions ranging from fair to dark, although they may have physical characteristics of any dwarven lineage. 

As a Sundered Dwarf, you have the following features in addition to those possessed by all dwarves:

 

 Feat. You gain one feat of your choice.